A game about forced loneliness, made by TACStudios
1using System.Diagnostics; 2 3namespace Unity.VisualScripting 4{ 5 public class ProfiledSegment 6 { 7 public ProfiledSegment(ProfiledSegment parent, string name) 8 { 9 this.parent = parent; 10 this.name = name; 11 stopwatch = new Stopwatch(); 12 children = new ProfiledSegmentCollection(); 13 } 14 15 public string name { get; private set; } 16 public Stopwatch stopwatch { get; private set; } 17 public long calls { get; set; } 18 public ProfiledSegment parent { get; private set; } 19 public ProfiledSegmentCollection children { get; private set; } 20 } 21}