A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 [SerializationVersion("A")] 6 public sealed class GraphGroup : GraphElement<IGraph> 7 { 8 [DoNotSerialize] 9 public static readonly Color defaultColor = new Color(0, 0, 0); 10 11 public GraphGroup() : base() { } 12 13 [Serialize] 14 public Rect position { get; set; } 15 16 [Serialize] 17 public string label { get; set; } = "Group"; 18 19 [Serialize] 20 [InspectorTextArea(minLines = 1, maxLines = 10)] 21 public string comment { get; set; } 22 23 [Serialize] 24 [Inspectable] 25 public Color color { get; set; } = defaultColor; 26 } 27}