A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 [SerializationVersion("A")]
6 public sealed class GraphGroup : GraphElement<IGraph>
7 {
8 [DoNotSerialize]
9 public static readonly Color defaultColor = new Color(0, 0, 0);
10
11 public GraphGroup() : base() { }
12
13 [Serialize]
14 public Rect position { get; set; }
15
16 [Serialize]
17 public string label { get; set; } = "Group";
18
19 [Serialize]
20 [InspectorTextArea(minLines = 1, maxLines = 10)]
21 public string comment { get; set; }
22
23 [Serialize]
24 [Inspectable]
25 public Color color { get; set; } = defaultColor;
26 }
27}