A game about forced loneliness, made by TACStudios
1using UnityObject = UnityEngine.Object; 2 3namespace Unity.VisualScripting 4{ 5 public interface IGraphParent 6 { 7 IGraph childGraph { get; } 8 9 bool isSerializationRoot { get; } 10 11 UnityObject serializedObject { get; } 12 13 IGraph DefaultGraph(); 14 } 15}