A game about forced loneliness, made by TACStudios
1using System;
2using System.Collections.Generic;
3
4namespace Unity.VisualScripting
5{
6 public interface IGraphElement : IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable
7 {
8 new IGraph graph { get; set; }
9
10 bool HandleDependencies();
11
12 int dependencyOrder { get; }
13
14 new Guid guid { get; set; }
15
16 void Instantiate(GraphReference instance);
17
18 void Uninstantiate(GraphReference instance);
19
20 IEnumerable<ISerializationDependency> deserializationDependencies { get; }
21 }
22}