A game about forced loneliness, made by TACStudios
1using System; 2using System.Collections.Generic; 3 4namespace Unity.VisualScripting 5{ 6 public interface IGraphElement : IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable 7 { 8 new IGraph graph { get; set; } 9 10 bool HandleDependencies(); 11 12 int dependencyOrder { get; } 13 14 new Guid guid { get; set; } 15 16 void Instantiate(GraphReference instance); 17 18 void Uninstantiate(GraphReference instance); 19 20 IEnumerable<ISerializationDependency> deserializationDependencies { get; } 21 } 22}