A game about forced loneliness, made by TACStudios
1using System.Collections.Generic;
2
3namespace Unity.VisualScripting
4{
5 // Make sure the equality comparer doesn't use boxing
6 public class EventHookComparer : IEqualityComparer<EventHook>
7 {
8 public bool Equals(EventHook x, EventHook y)
9 {
10 return x.Equals(y);
11 }
12
13 public int GetHashCode(EventHook obj)
14 {
15 return obj.GetHashCode();
16 }
17 }
18}