A game about forced loneliness, made by TACStudios
1using System.Collections.Generic; 2 3namespace Unity.VisualScripting 4{ 5 // Make sure the equality comparer doesn't use boxing 6 public class EventHookComparer : IEqualityComparer<EventHook> 7 { 8 public bool Equals(EventHook x, EventHook y) 9 { 10 return x.Equals(y); 11 } 12 13 public int GetHashCode(EventHook obj) 14 { 15 return obj.GetHashCode(); 16 } 17 } 18}