A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 public partial class EnsureThat
6 {
7 public void IsNotEmpty(Guid value)
8 {
9 if (!Ensure.IsActive)
10 {
11 return;
12 }
13
14 if (value.Equals(Guid.Empty))
15 {
16 throw new ArgumentException(ExceptionMessages.Guids_IsNotEmpty_Failed, paramName);
17 }
18 }
19 }
20}