A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 public partial class EnsureThat 6 { 7 public void IsNotEmpty(Guid value) 8 { 9 if (!Ensure.IsActive) 10 { 11 return; 12 } 13 14 if (value.Equals(Guid.Empty)) 15 { 16 throw new ArgumentException(ExceptionMessages.Guids_IsNotEmpty_Failed, paramName); 17 } 18 } 19 } 20}