A game about forced loneliness, made by TACStudios
1using System.Collections.Generic;
2
3namespace Unity.VisualScripting
4{
5 public class ConnectionCollection<TConnection, TSource, TDestination> : ConnectionCollectionBase<TConnection, TSource, TDestination, List<TConnection>>
6 where TConnection : IConnection<TSource, TDestination>
7 {
8 public ConnectionCollection() : base(new List<TConnection>()) { }
9 }
10}