A game about forced loneliness, made by TACStudios
1using System.Collections.Generic; 2 3namespace Unity.VisualScripting 4{ 5 public class ConnectionCollection<TConnection, TSource, TDestination> : ConnectionCollectionBase<TConnection, TSource, TDestination, List<TConnection>> 6 where TConnection : IConnection<TSource, TDestination> 7 { 8 public ConnectionCollection() : base(new List<TConnection>()) { } 9 } 10}