A game about forced loneliness, made by TACStudios
1using System.Collections.Generic;
2
3namespace Unity.VisualScripting
4{
5 public interface IKeyedCollection<TKey, TItem> : ICollection<TItem>
6 {
7 TItem this[TKey key] { get; }
8 TItem this[int index] { get; } // For allocation free enumerators
9 bool TryGetValue(TKey key, out TItem value);
10 bool Contains(TKey key);
11 bool Remove(TKey key);
12 }
13}