A game about forced loneliness, made by TACStudios
1using System.Collections.Generic; 2 3namespace Unity.VisualScripting 4{ 5 public interface IKeyedCollection<TKey, TItem> : ICollection<TItem> 6 { 7 TItem this[TKey key] { get; } 8 TItem this[int index] { get; } // For allocation free enumerators 9 bool TryGetValue(TKey key, out TItem value); 10 bool Contains(TKey key); 11 bool Remove(TKey key); 12 } 13}