A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 public interface ICloner 6 { 7 bool Handles(Type type); 8 object ConstructClone(Type type, object original); 9 void BeforeClone(Type type, object original); 10 void FillClone(Type type, ref object clone, object original, CloningContext context); 11 void AfterClone(Type type, object clone); 12 } 13}