A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 public interface ICloner
6 {
7 bool Handles(Type type);
8 object ConstructClone(Type type, object original);
9 void BeforeClone(Type type, object original);
10 void FillClone(Type type, ref object clone, object original, CloningContext context);
11 void AfterClone(Type type, object clone);
12 }
13}