A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Widget(typeof(TriggerStateTransition))] 4 public sealed class TriggerStateTransitionWidget : UnitWidget<TriggerStateTransition> 5 { 6 public TriggerStateTransitionWidget(FlowCanvas canvas, TriggerStateTransition unit) : base(canvas, unit) { } 7 8 protected override NodeColorMix baseColor => NodeColorMix.TealReadable; 9 } 10}