A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Widget(typeof(TriggerStateTransition))]
4 public sealed class TriggerStateTransitionWidget : UnitWidget<TriggerStateTransition>
5 {
6 public TriggerStateTransitionWidget(FlowCanvas canvas, TriggerStateTransition unit) : base(canvas, unit) { }
7
8 protected override NodeColorMix baseColor => NodeColorMix.TealReadable;
9 }
10}