A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Editor(typeof(IStateTransition))]
4 public class StateTransitionEditor : GraphElementEditor<StateGraphContext>
5 {
6 public StateTransitionEditor(Metadata metadata) : base(metadata) { }
7
8 private IStateTransition transition => (IStateTransition)element;
9
10 protected new StateTransitionDescription description => (StateTransitionDescription)base.description;
11 }
12}