A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Editor(typeof(IStateTransition))] 4 public class StateTransitionEditor : GraphElementEditor<StateGraphContext> 5 { 6 public StateTransitionEditor(Metadata metadata) : base(metadata) { } 7 8 private IStateTransition transition => (IStateTransition)element; 9 10 protected new StateTransitionDescription description => (StateTransitionDescription)base.description; 11 } 12}