A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Descriptor(typeof(INesterStateTransition))] 4 public class NesterStateTransitionDescriptor<TNesterStateTransition> : StateTransitionDescriptor<TNesterStateTransition> 5 where TNesterStateTransition : class, INesterStateTransition 6 { 7 public NesterStateTransitionDescriptor(TNesterStateTransition transition) : base(transition) { } 8 9 [RequiresUnityAPI] 10 public override string Title() 11 { 12 return GraphNesterDescriptor.Title(transition); 13 } 14 15 [RequiresUnityAPI] 16 public override string Summary() 17 { 18 return GraphNesterDescriptor.Summary(transition); 19 } 20 } 21}