A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Descriptor(typeof(INesterStateTransition))]
4 public class NesterStateTransitionDescriptor<TNesterStateTransition> : StateTransitionDescriptor<TNesterStateTransition>
5 where TNesterStateTransition : class, INesterStateTransition
6 {
7 public NesterStateTransitionDescriptor(TNesterStateTransition transition) : base(transition) { }
8
9 [RequiresUnityAPI]
10 public override string Title()
11 {
12 return GraphNesterDescriptor.Title(transition);
13 }
14
15 [RequiresUnityAPI]
16 public override string Summary()
17 {
18 return GraphNesterDescriptor.Summary(transition);
19 }
20 }
21}