A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Editor(typeof(IState))] 4 public class StateEditor : GraphElementEditor<StateGraphContext> 5 { 6 public StateEditor(Metadata metadata) : base(metadata) { } 7 8 protected IState state => (IState)element; 9 10 protected new StateDescription description => (StateDescription)base.description; 11 } 12}