A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Editor(typeof(IState))]
4 public class StateEditor : GraphElementEditor<StateGraphContext>
5 {
6 public StateEditor(Metadata metadata) : base(metadata) { }
7
8 protected IState state => (IState)element;
9
10 protected new StateDescription description => (StateDescription)base.description;
11 }
12}