A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Descriptor(typeof(INesterState))]
4 public class NesterStateDescriptor<TNesterState> : StateDescriptor<TNesterState>
5 where TNesterState : class, INesterState
6 {
7 public NesterStateDescriptor(TNesterState state) : base(state) { }
8
9 [RequiresUnityAPI]
10 public override string Title()
11 {
12 return GraphNesterDescriptor.Title(state);
13 }
14
15 [RequiresUnityAPI]
16 public override string Summary()
17 {
18 return GraphNesterDescriptor.Summary(state);
19 }
20 }
21}