A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Descriptor(typeof(INesterState))] 4 public class NesterStateDescriptor<TNesterState> : StateDescriptor<TNesterState> 5 where TNesterState : class, INesterState 6 { 7 public NesterStateDescriptor(TNesterState state) : base(state) { } 8 9 [RequiresUnityAPI] 10 public override string Title() 11 { 12 return GraphNesterDescriptor.Title(state); 13 } 14 15 [RequiresUnityAPI] 16 public override string Summary() 17 { 18 return GraphNesterDescriptor.Summary(state); 19 } 20 } 21}