A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Widget(typeof(AnyState))]
4 public class AnyStateWidget : StateWidget<AnyState>
5 {
6 public AnyStateWidget(StateCanvas canvas, AnyState state) : base(canvas, state) { }
7
8 protected override NodeColorMix color => NodeColorMix.TealReadable;
9
10 protected override string summary => null;
11
12 public override bool canToggleStart => false;
13
14 public override bool canForceEnter => false;
15
16 public override bool canForceExit => false;
17 }
18}