A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Widget(typeof(AnyState))] 4 public class AnyStateWidget : StateWidget<AnyState> 5 { 6 public AnyStateWidget(StateCanvas canvas, AnyState state) : base(canvas, state) { } 7 8 protected override NodeColorMix color => NodeColorMix.TealReadable; 9 10 protected override string summary => null; 11 12 public override bool canToggleStart => false; 13 14 public override bool canForceEnter => false; 15 16 public override bool canForceExit => false; 17 } 18}