A game about forced loneliness, made by TACStudios
1using System.Collections.Generic;
2
3namespace Unity.VisualScripting
4{
5 [GraphContext(typeof(StateGraph))]
6 public class StateGraphContext : GraphContext<StateGraph, StateCanvas>
7 {
8 public StateGraphContext(GraphReference reference) : base(reference) { }
9
10 public override string windowTitle => "State Graph";
11
12 protected override IEnumerable<ISidebarPanelContent> SidebarPanels()
13 {
14 yield return new GraphInspectorPanel(this);
15 yield return new VariablesPanel(this);
16 }
17 }
18}