A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 [Widget(typeof(InvalidOutput))]
6 public class InvalidOutputWidget : UnitOutputPortWidget<InvalidOutput>
7 {
8 public InvalidOutputWidget(FlowCanvas canvas, InvalidOutput port) : base(canvas, port) { }
9
10 protected override Texture handleTextureConnected => BoltFlow.Icons.invalidPortConnected?[12];
11
12 protected override Texture handleTextureUnconnected => BoltFlow.Icons.invalidPortUnconnected?[12];
13
14 protected override bool colorIfActive => false;
15
16 protected override bool canStartConnection => false;
17 }
18}