A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 [Widget(typeof(InvalidOutput))] 6 public class InvalidOutputWidget : UnitOutputPortWidget<InvalidOutput> 7 { 8 public InvalidOutputWidget(FlowCanvas canvas, InvalidOutput port) : base(canvas, port) { } 9 10 protected override Texture handleTextureConnected => BoltFlow.Icons.invalidPortConnected?[12]; 11 12 protected override Texture handleTextureUnconnected => BoltFlow.Icons.invalidPortUnconnected?[12]; 13 14 protected override bool colorIfActive => false; 15 16 protected override bool canStartConnection => false; 17 } 18}