A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 [Widget(typeof(ControlOutput))]
6 public class ControlOutputWidget : UnitOutputPortWidget<ControlOutput>
7 {
8 public ControlOutputWidget(FlowCanvas canvas, ControlOutput port) : base(canvas, port) { }
9
10 protected override Texture handleTextureConnected => BoltFlow.Icons.controlPortConnected?[12];
11
12 protected override Texture handleTextureUnconnected => BoltFlow.Icons.controlPortUnconnected?[12];
13
14 protected override bool colorIfActive => !BoltFlow.Configuration.animateControlConnections || !BoltFlow.Configuration.animateValueConnections;
15 }
16}