A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 [Widget(typeof(ControlOutput))] 6 public class ControlOutputWidget : UnitOutputPortWidget<ControlOutput> 7 { 8 public ControlOutputWidget(FlowCanvas canvas, ControlOutput port) : base(canvas, port) { } 9 10 protected override Texture handleTextureConnected => BoltFlow.Icons.controlPortConnected?[12]; 11 12 protected override Texture handleTextureUnconnected => BoltFlow.Icons.controlPortUnconnected?[12]; 13 14 protected override bool colorIfActive => !BoltFlow.Configuration.animateControlConnections || !BoltFlow.Configuration.animateValueConnections; 15 } 16}