A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 [Widget(typeof(ControlInput))]
6 public class
7 ControlInputWidget : UnitInputPortWidget<ControlInput>
8 {
9 public ControlInputWidget(FlowCanvas canvas, ControlInput port) : base(canvas, port) { }
10
11 protected override Texture handleTextureConnected => BoltFlow.Icons.controlPortConnected?[12];
12
13 protected override Texture handleTextureUnconnected => BoltFlow.Icons.controlPortUnconnected?[12];
14
15 protected override bool colorIfActive => !BoltFlow.Configuration.animateControlConnections || !BoltFlow.Configuration.animateValueConnections;
16 }
17}