A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 [Widget(typeof(ControlInput))] 6 public class 7 ControlInputWidget : UnitInputPortWidget<ControlInput> 8 { 9 public ControlInputWidget(FlowCanvas canvas, ControlInput port) : base(canvas, port) { } 10 11 protected override Texture handleTextureConnected => BoltFlow.Icons.controlPortConnected?[12]; 12 13 protected override Texture handleTextureUnconnected => BoltFlow.Icons.controlPortUnconnected?[12]; 14 15 protected override bool colorIfActive => !BoltFlow.Configuration.animateControlConnections || !BoltFlow.Configuration.animateValueConnections; 16 } 17}