A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [FuzzyOption(typeof(VariableKind))]
4 public class VariableKindOption : DocumentedOption<VariableKind>
5 {
6 public VariableKindOption(VariableKind kind)
7 {
8 value = kind;
9 label = kind.HumanName();
10 UnityAPI.Async(() => icon = BoltCore.Icons.VariableKind(kind));
11 documentation = kind.Documentation();
12 zoom = true;
13 parentOnly = true;
14 }
15 }
16}