A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [FuzzyOption(typeof(VariableKind))] 4 public class VariableKindOption : DocumentedOption<VariableKind> 5 { 6 public VariableKindOption(VariableKind kind) 7 { 8 value = kind; 9 label = kind.HumanName(); 10 UnityAPI.Async(() => icon = BoltCore.Icons.VariableKind(kind)); 11 documentation = kind.Documentation(); 12 zoom = true; 13 parentOnly = true; 14 } 15 } 16}