A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [FuzzyOption(typeof(IsVariableDefined))] 6 public class IsVariableDefinedOption : UnifiedVariableUnitOption<IsVariableDefined> 7 { 8 [Obsolete(Serialization.ConstructorWarning)] 9 public IsVariableDefinedOption() : base() { } 10 11 public IsVariableDefinedOption(VariableKind kind, string defaultName = null) : base(kind, defaultName) { } 12 13 protected override string NamedLabel(bool human) 14 { 15 return $"{kind} Has {name} Variable"; 16 } 17 18 protected override string UnnamedLabel(bool human) 19 { 20 return $"{kind} Has Variable"; 21 } 22 23 public override string SearchResultLabel(string query) 24 { 25 return SearchUtility.HighlightQuery(haystack, query); 26 } 27 } 28}