A game about forced loneliness, made by TACStudios
1using System; 2 3namespace Unity.VisualScripting 4{ 5 [FuzzyOption(typeof(GetVariable))] 6 public class GetVariableOption : UnifiedVariableUnitOption<GetVariable> 7 { 8 [Obsolete(Serialization.ConstructorWarning)] 9 public GetVariableOption() : base() { } 10 11 public GetVariableOption(VariableKind kind, string defaultName = null) : base(kind, defaultName) { } 12 13 protected override string NamedLabel(bool human) 14 { 15 return $"Get {name}"; 16 } 17 18 protected override string UnnamedLabel(bool human) 19 { 20 return $"Get {kind} Variable"; 21 } 22 } 23}