A game about forced loneliness, made by TACStudios
1using System;
2
3namespace Unity.VisualScripting
4{
5 [FuzzyOption(typeof(GetVariable))]
6 public class GetVariableOption : UnifiedVariableUnitOption<GetVariable>
7 {
8 [Obsolete(Serialization.ConstructorWarning)]
9 public GetVariableOption() : base() { }
10
11 public GetVariableOption(VariableKind kind, string defaultName = null) : base(kind, defaultName) { }
12
13 protected override string NamedLabel(bool human)
14 {
15 return $"Get {name}";
16 }
17
18 protected override string UnnamedLabel(bool human)
19 {
20 return $"Get {kind} Variable";
21 }
22 }
23}