A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [FuzzyOption(typeof(SetMember))] 4 public class SetMemberOption : MemberUnitOption<SetMember> 5 { 6 public SetMemberOption() : base() { } 7 8 public SetMemberOption(SetMember unit) : base(unit) { } 9 10 protected override ActionDirection direction => ActionDirection.Set; 11 12 protected override bool ShowValueOutputsInFooter() 13 { 14 return false; 15 } 16 } 17}