A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [FuzzyOption(typeof(SetMember))]
4 public class SetMemberOption : MemberUnitOption<SetMember>
5 {
6 public SetMemberOption() : base() { }
7
8 public SetMemberOption(SetMember unit) : base(unit) { }
9
10 protected override ActionDirection direction => ActionDirection.Set;
11
12 protected override bool ShowValueOutputsInFooter()
13 {
14 return false;
15 }
16 }
17}