A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [FuzzyOption(typeof(GetMember))]
4 public class GetMemberOption : MemberUnitOption<GetMember>
5 {
6 public GetMemberOption() : base() { }
7
8 public GetMemberOption(GetMember unit) : base(unit) { }
9
10 protected override ActionDirection direction => ActionDirection.Get;
11 }
12}