A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [FuzzyOption(typeof(GetMember))] 4 public class GetMemberOption : MemberUnitOption<GetMember> 5 { 6 public GetMemberOption() : base() { } 7 8 public GetMemberOption(GetMember unit) : base(unit) { } 9 10 protected override ActionDirection direction => ActionDirection.Get; 11 } 12}