A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [InitializeAfterPlugins]
4 public static class FlowEditorBindings
5 {
6 static FlowEditorBindings()
7 {
8 Flow.isInspectedBinding = IsInspected;
9 }
10
11 private static bool IsInspected(GraphPointer pointer)
12 {
13 Ensure.That(nameof(pointer)).IsNotNull(pointer);
14
15 foreach (var graphWindow in GraphWindow.tabsNoAlloc)
16 {
17 if (graphWindow.reference?.InstanceEquals(pointer) ?? false)
18 {
19 return true;
20 }
21 }
22
23 return false;
24 }
25 }
26}