A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting 2{ 3 [Widget(typeof(IEventUnit))] 4 public sealed class EventUnitWidget : UnitWidget<IEventUnit> 5 { 6 public EventUnitWidget(FlowCanvas canvas, IEventUnit unit) : base(canvas, unit) { } 7 8 protected override NodeColorMix baseColor => NodeColor.Green; 9 } 10}