A game about forced loneliness, made by TACStudios
1namespace Unity.VisualScripting
2{
3 [Descriptor(typeof(CustomEvent))]
4 public class CustomEventDescriptor : EventUnitDescriptor<CustomEvent>
5 {
6 public CustomEventDescriptor(CustomEvent @event) : base(@event) { }
7
8 protected override string DefinedSubtitle()
9 {
10 return null;
11 }
12
13 protected override void DefinedPort(IUnitPort port, UnitPortDescription description)
14 {
15 base.DefinedPort(port, description);
16
17 var index = unit.argumentPorts.IndexOf(port as ValueOutput);
18
19 if (index >= 0)
20 {
21 description.label = "Arg. " + index;
22 }
23 }
24 }
25}