A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace Unity.VisualScripting 4{ 5 [Widget(typeof(InvalidConnection))] 6 public sealed class InvalidConnectionWidget : UnitConnectionWidget<InvalidConnection> 7 { 8 public InvalidConnectionWidget(FlowCanvas canvas, InvalidConnection connection) : base(canvas, connection) { } 9 10 11 #region Drawing 12 13 public override Color color => UnitConnectionStyles.invalidColor; 14 15 #endregion 16 17 18 #region Droplets 19 20 protected override bool showDroplets => false; 21 22 protected override Vector2 GetDropletSize() => Vector2.zero; 23 24 protected override void DrawDroplet(Rect position) { } 25 26 #endregion 27 } 28}