A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.VisualScripting
4{
5 [Widget(typeof(InvalidConnection))]
6 public sealed class InvalidConnectionWidget : UnitConnectionWidget<InvalidConnection>
7 {
8 public InvalidConnectionWidget(FlowCanvas canvas, InvalidConnection connection) : base(canvas, connection) { }
9
10
11 #region Drawing
12
13 public override Color color => UnitConnectionStyles.invalidColor;
14
15 #endregion
16
17
18 #region Droplets
19
20 protected override bool showDroplets => false;
21
22 protected override Vector2 GetDropletSize() => Vector2.zero;
23
24 protected override void DrawDroplet(Rect position) { }
25
26 #endregion
27 }
28}