A game about forced loneliness, made by TACStudios
1# This node 2 3Use a This node to return a GameObject with a Script Machine component that has the Script Graph. If the Script Machine uses an **Graph** source and multiple GameObjects use the same graph, the returned GameObject can change. 4 5Many nodes default their target to **This**. For example, the following Transform nodes are the same: 6 7![](images/vs-this-self-node-example.png) 8 9Not all nodes support the **This** inline value. Any node that doesn't support the **This** inline value displays **None** instead of **This** in the default value field. For example, the Destroy node displays **None**. 10 11In these cases, manually specify the connection if you want to use **This**. 12 13 14![](images/vs-this-self-node-example-2.png) 15 16 17You can use the This node in a graph even if the graph isn't yet assigned to a GameObject. The This node represents the GameObject that owns the graph at runtime.