A game about forced loneliness, made by TACStudios
1* [About Visual Scripting](index.md)
2
3 *[Configure project settings](vs-configuration.md)
4
5 *[Add or remove available nodes](vs-add-remove-node-library.md)
6
7 *[Add or remove types](vs-add-remove-type-options.md)
8
9 *[Create or restore a backup](vs-create-restore-backups.md)
10
11 *[Choose a control scheme](vs-control-schemes.md)
12
13 *[Configure your preferences](vs-set-preferences.md)
14
15 *[Update Visual Scripting](vs-update.md)
16
17 *[Version control systems](vs-version-control.md)
18
19 *[Use Visual Scripting with Unity Cloud Build](vs-aot.md)
20
21* [Basic concepts in Visual Scripting](vs-basic-concepts.md)
22
23 *[The interface](vs-interface-overview.md)
24
25 *[Nodes](vs-nodes.md)
26
27 *[Graphs](vs-graph-types.md)
28
29 *[Subgraphs and State Units](vs-nesting-subgraphs-state-units.md)
30
31 *[Transitions](vs-transitions.md)
32
33 *[Script Machines and State Machines](vs-graph-machine-types.md)
34
35 *[Object types](vs-types.md)
36
37 *[Custom types](vs-custom-types.md)
38
39 *[Variables](vs-variables.md)
40
41* [Develop application logic with Script Graphs](vs-script-graphs-intro.md)
42
43 *[Create a new graph file](vs-create-graph.md)
44
45 *[Create a new blank graph with the Project window](vs-create-graph-project-window.md)
46
47 *[Create a new unassigned graph with the empty graph creation flow](vs-create-graph-unassigned-flow.md)
48
49 *[Create and assign a graph to an existing GameObject](vs-create-graph-assign-existing-gameobject.md)
50
51 *[Create and assign a graph to a new GameObject](vs-create-graph-assign-new-gameobject.md)
52
53 *[Create a graph on a Script Machine or State Machine](vs-create-graph-on-machine.md)
54
55 *[Attach a graph file to a Script Machine or State Machine](vs-attach-graph-machine.md)
56
57 *[Open a graph file](vs-open-graph-edit.md)
58
59 *[Add a node to a Script Graph](vs-add-node-to-graph.md)
60
61 *[Connect nodes in a Script Graph](vs-creating-connections.md)
62
63 *[Create and add a variable to a Script Graph](vs-add-variable-graph.md)
64
65 *[Create node groups](vs-groups.md)
66
67 *[Add comments to a graph](vs-sticky-notes.md)
68
69 *[Add a Subgraph to a Script Graph](vs-nesting-add-subgraph.md)
70
71 *[Add a Trigger or Data port to a Script Graph](vs-nesting-add-triggers-data-graph.md)
72
73 *[Add a State Unit to a Script Graph](vs-nesting-add-state-unit.md)
74
75 *[Custom Events](vs-custom-events.md)
76
77 *[Add a Custom Event node](vs-add-custom-event-node.md)
78
79 *[Add a Trigger Custom Event node](vs-add-custom-event-node-trigger.md)
80
81 *[Capture user input in an application](vs-capture-player-input.md)
82
83 *[Capture input using the Input Manager](vs-capturing-player-inputs-old.md)
84
85 *[Add and configure a Player Input component](vs-capture-player-input-add-component.md)
86
87 *[Capture input using the Input System package](vs-capturing-player-inputs-new.md)
88
89 *[Use relations to debug](vs-relations.md)
90
91 *[Predictive and live debugging](vs-debugging.md)
92
93 *[Working with debug messages](vs-debug-messages.md)
94
95 *[Live edit](vs-live.md)
96
97 *[Live edit during runtime](vs-live-edit-runtime.md)
98
99* [Develop logic transitions with state graphs](vs-state-graphs-intro.md)
100
101 *[Create a new state](vs-create-state.md)
102
103 *[Create a transition between states](vs-creating-transition.md)
104
105* [Advanced customization and development](vs-advanced-topics-intro.md)
106
107 *[Refactor a C# script with Visual Scripting](vs-refactoring.md)
108
109 *[Add the RenamedFrom attribute to a C# script](vs-refactor-add-attribute.md)
110
111 *[Custom C# nodes](vs-create-custom-node.md)
112
113 *[Create a new simple Custom C# node](vs-create-custom-node-empty.md)
114
115 *[Add ports to your Custom C# node](vs-create-custom-node-add-ports.md)
116
117 *[Add logic to your Custom C# node](vs-create-custom-node-add-logic.md)
118
119 *[Add relations to your Custom C# node](vs-create-custom-node-add-relations.md)
120
121 *[Add documentation to your Custom C# node](vs-create-custom-node-add-docs.md)
122
123 *[Custom C# node attributes reference](vs-create-custom-node-attributes-reference.md)
124
125 *[Create a Custom Scripting Event node](vs-create-own-custom-event-node.md)
126
127 *[Create a Custom Scripting Event Sender node](vs-create-own-custom-event-send-node.md)
128
129 *[Trigger a Custom Scripting Event from a C# script](vs-create-own-custom-event-node-trigger-code.md)
130
131 *[Listen to a Custom Scripting Event from a C# script](vs-create-own-custom-event-listen-code.md)
132
133 *[Use a custom type](vs-using-custom-types.md)
134
135 *[Add the Inspectable attribute to a custom type](vs-add-inspectable-attribute-custom-types.md)
136
137 *[Create a custom PropertyDrawer for a custom type](vs-create-custom-drawer.md)
138
139* [Node reference](vs-nodes-reference.md)
140
141 *[This node](vs-self.md)
142
143 *[Control node](vs-control.md)
144
145 *[Time node](vs-time.md)
146
147 *Events
148
149 *[Event nodes](vs-events-reference.md)
150
151 *[Input Event nodes](vs-input-nodes.md)
152
153 *[On Input System Event Button](vs-nodes-events-input-system-button.md)
154
155 *[On Input System Event Float](vs-nodes-events-input-system-float.md)
156
157 *[On Input System Event Vector 2](vs-nodes-events-input-system-vector2.md)
158
159 *[On Button Input](vs-nodes-events-on-button-input.md)
160
161 *[On Keyboard Input](vs-nodes-events-on-keyboard-input.md)
162
163 *[On Mouse Down](vs-nodes-events-on-mouse-down.md)
164
165 *[On Mouse Drag](vs-nodes-events-on-mouse-drag.md)
166
167 *[On Mouse Enter](vs-nodes-events-on-mouse-enter.md)
168
169 *[On Mouse Exit](vs-nodes-events-on-mouse-exit.md)
170
171 *[On Mouse Input](vs-nodes-events-on-mouse-input.md)
172
173 *[On Mouse Over](vs-nodes-events-on-mouse-over.md)
174
175 *[On Mouse Up As Button](vs-nodes-events-on-mouse-up-button.md)
176
177 *[On Mouse Up](vs-nodes-events-on-mouse-up.md)
178
179 *[Variable node](vs-variables-reference.md)
180
181 *[Nulls node](vs-nulls.md)
182
183 *[Formula node](vs-formula.md)
184
185 *[Nesting](vs-nesting-nodes.md)
186
187 *[Input node](vs-nesting-input-node.md)
188
189 *[Output node](vs-nesting-output-node.md)
190
191 *[State Unit node](vs-nesting-state-unit-node.md)
192
193 *[Subgraph node](vs-nesting-subgraph-node.md)
194
195 *[Script graph nodes](vs-scripts-reference.md)
196
197 *[State graph nodes](vs-states-reference.md)
198
199* [Developer's guide](vs-developers-guide.md)
200
201* [Known Issues](vs-editor-script-issues.md)