A game about forced loneliness, made by TACStudios
at master 13 lines 356 B view raw
1using System.Collections; 2using System.Collections.Generic; 3using UnityEngine; 4using UnityEngine.EventSystems; 5public class PointerExitCallbackCheck : MonoBehaviour, IPointerExitHandler 6{ 7 public PointerEventData pointerData { get; private set; } 8 9 public void OnPointerExit(PointerEventData eventData) 10 { 11 pointerData = eventData; 12 } 13}