A game about forced loneliness, made by TACStudios
at master 13 lines 327 B view raw
1using System.Collections; 2using System.Collections.Generic; 3using UnityEngine; 4using UnityEngine.EventSystems; 5public class PointerClickCallbackCheck : MonoBehaviour, IPointerDownHandler 6{ 7 public bool pointerDown = false; 8 9 public void OnPointerDown(PointerEventData eventData) 10 { 11 pointerDown = true; 12 } 13}