A game about forced loneliness, made by TACStudios
1using UnityEngine.UI;
2
3namespace UnityEditor.UI
4{
5 [CustomEditor(typeof(Button), true)]
6 [CanEditMultipleObjects]
7 /// <summary>
8 /// Custom Editor for the Button Component.
9 /// Extend this class to write a custom editor for a component derived from Button.
10 /// </summary>
11 public class ButtonEditor : SelectableEditor
12 {
13 SerializedProperty m_OnClickProperty;
14
15 protected override void OnEnable()
16 {
17 base.OnEnable();
18 m_OnClickProperty = serializedObject.FindProperty("m_OnClick");
19 }
20
21 public override void OnInspectorGUI()
22 {
23 base.OnInspectorGUI();
24 EditorGUILayout.Space();
25
26 serializedObject.Update();
27 EditorGUILayout.PropertyField(m_OnClickProperty);
28 serializedObject.ApplyModifiedProperties();
29 }
30 }
31}