A game about forced loneliness, made by TACStudios
1using UnityEngine.EventSystems;
2
3namespace UnityEditor.EventSystems
4{
5 [CustomEditor(typeof(PhysicsRaycaster), true)]
6 /// <summary>
7 /// Custom Editor for the EventSystem Component.
8 /// Extend this class to write a custom editor for a component derived from EventSystem.
9 /// </summary>
10 public class PhysicsRaycasterEditor : Editor
11 {
12 public override void OnInspectorGUI()
13 {
14 base.OnInspectorGUI();
15#if !PACKAGE_PHYSICS
16 EditorGUILayout.HelpBox("Physics module is not present. This Raycaster will have no effect", MessageType.Warning);
17#endif
18 }
19 }
20}