A game about forced loneliness, made by TACStudios
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1# Panel Event Handler 2 3Use this class to handle input and send events to UI Toolkit runtime panels. 4 5For additional information about using input and event systems with UI Toolkit, 6refer to [FAQ for event and input system](https://docs.unity3d.com/Manual/UIE-faq-event-and-input-system.html). 7 8## Properties 9 10|**Property:** |**Function:** | 11|:---|:---| 12|`panel`| The panel that this component relates to. If the panel is null, this component has no effect. It will automatically be set to `null` automatically if the panel is disposed of from an external source. |