A game about forced loneliness, made by TACStudios
1# Event Trigger
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3The Event Trigger receives events from the Event System and calls registered functions for each event.
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5The Event Trigger can be used to specify functions you wish to be called for each Event System event. You can assign multiple functions to a single event and whenever the Event Trigger receives that event it will call those functions.
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7Note that attaching an Event Trigger component to a GameObject will make that object intercept all events, and no event bubbling will occur from this object!
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10## Events
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12Each of the [Supported Events](SupportedEvents.md) can optionally be included in the Event Trigger by clicking the Add New Event Type button.