A game about forced loneliness, made by TACStudios
1# UI Text GameObjects 2 3By default, a TextMesh Pro UI Text GameObject has the following components: 4 5* **Rect Transform:** Controls the GameObject's position and size on the canvas. For more information, see the [Rect Transform](https://docs.unity3d.com/Manual/class-RectTransform.html) documentation in the Unity Manual.<br/><br/> 6* **Canvas Renderer:** Renders the GameObject on the canvas. For more information, see the [Canvas Renderer](https://docs.unity3d.com/Manual/class-CanvasRenderer.html) documentation in the Unity Manual.<br/><br/> 7* **TextMesh Pro UGUI (Script):** Contains the text to display, and the properties that control its appearance and behavior. These properties are described [below](properties).<br/><br/> 8* **Material:** A Unity material that uses one of the TextMesh Pro shaders to further control the text's appearance. For more information see the [Shaders](Shaders.md) section. 9 10## Properties Overview 11 12![Example image](../images/TMP_Object_UIInspector.png) 13 14[!include[](include-tmpobject-legend.md)] 15 16[!include[](include-tmpobject-text.md)] 17 18[!include[](include-tmpobject-main-settings.md)] 19 20[!include[](include-tmpobject-font.md)] 21 22[!include[](include-tmpobject-color.md)] 23 24[!include[](include-tmpobject-spacing.md)] 25 26[!include[](include-tmpobject-alignment.md)] 27 28[!include[](include-tmpobject-wrapping.md)] 29 30[!include[](include-tmpobject-uv-mapping.md)] 31 32[!include[](include-tmpobject-extra-settings-ui.md)] 33