A game about forced loneliness, made by TACStudios
1# 3D Text GameObjects 2 3By default, a TextMesh Pro 3D Text GameObject has the following components: 4 5* **Rect Transform:** Controls the GameObject's position and size. For more information, see the [Rect Transform](https://docs.unity3d.com/Manual/class-RectTransform.html) documentation in the Unity Manual. 6 7> [!NOTE] 8> **Note:** If you want to use the Rect Transform component's anchoring system, the TextMesh Pro component's parent GameObject must also have a Rect Transform component. 9 10* **Mesh Renderer:** Renders the GameObject. For more information, see the [Mesh Renderer](https://docs.unity3d.com/Manual/class-MeshRenderer.html) documentation in the Unity Manual. 11* **TextMesh Pro UGUI (Script):** Contains the text to display, and the properties that control its appearance and behavior. These properties are described [below](#properties). 12* **Material:** A Unity material that uses one of the TextMesh Pro shaders to further control the text's appearance. For more information see the [Shaders](Shaders.md) section. 13 14## Properties Overview 15 16![Example image](../images/TMP_Object_3DInspector.png) 17 18[!include[](include-tmpobject-legend.md)] 19 20[!include[](include-tmpobject-text.md)] 21 22[!include[](include-tmpobject-main-settings.md)] 23 24[!include[](include-tmpobject-font.md)] 25 26[!include[](include-tmpobject-color.md)] 27 28[!include[](include-tmpobject-spacing.md)] 29 30[!include[](include-tmpobject-alignment.md)] 31 32[!include[](include-tmpobject-wrapping.md)] 33 34[!include[](include-tmpobject-uv-mapping.md)] 35 36[!include[](include-tmpobject-extra-settings-3d.md)] 37 38 39 40 41 42 43 44 45 46 47 48 49