A game about forced loneliness, made by TACStudios
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1#if TEXT_TRACK_REQUIRES_TEXTMESH_PRO 2 3using System; 4using UnityEngine; 5using UnityEngine.Playables; 6 7namespace Timeline.Samples 8{ 9 // Runtime representation of a TextClip. 10 // The Serializable attribute is required to be animated by timeline, and used as a template. 11 [Serializable] 12 public class TextPlayableBehaviour : PlayableBehaviour 13 { 14 [Tooltip("The color of the text")] 15 public Color color = Color.white; 16 17 [Tooltip("The size of the font to use")] 18 public int fontSize = 14; 19 20 [Tooltip("The text to display")] 21 public string text = ""; 22 } 23} 24 25#endif