A game about forced loneliness, made by TACStudios
at master 133 lines 5.3 kB view raw
1#if UNITY_EDITOR 2using System.Collections.Generic; 3using UnityEngine; 4using UnityEngine.Playables; 5using UnityEngine.Timeline; 6using UnityEditor; 7 8namespace UnityEngine.Timeline 9{ 10 /// <summary> 11 /// Animator to Editor Curve Binding cache. Used to prevent frequent calls to GetAnimatorBindings which can be costly 12 /// </summary> 13 class AnimatorBindingCache 14 { 15 public const string TRPlaceHolder = "TransformTR"; 16 public const string ScalePlaceholder = "TransformScale"; 17 18 struct AnimatorEntry 19 { 20 public int animatorID; 21 public bool applyRootMotion; 22 public bool humanoid; 23 } 24 25 class AnimatorEntryComparer : IEqualityComparer<AnimatorEntry> 26 { 27 public bool Equals(AnimatorEntry x, AnimatorEntry y) { return x.animatorID == y.animatorID && x.applyRootMotion == y.applyRootMotion && x.humanoid == y.humanoid; } 28 public int GetHashCode(AnimatorEntry obj) { return HashUtility.CombineHash(obj.animatorID, obj.applyRootMotion.GetHashCode(), obj.humanoid.GetHashCode()); } 29 public static readonly AnimatorEntryComparer Instance = new AnimatorEntryComparer(); 30 } 31 32 readonly Dictionary<AnimatorEntry, EditorCurveBinding[]> m_AnimatorCache = new Dictionary<AnimatorEntry, EditorCurveBinding[]>(AnimatorEntryComparer.Instance); 33 readonly Dictionary<AnimationClip, EditorCurveBinding[]> m_ClipCache = new Dictionary<AnimationClip, EditorCurveBinding[]>(); 34 35 private static readonly EditorCurveBinding[] kEmptyArray = new EditorCurveBinding[0]; 36 private static readonly List<EditorCurveBinding> s_BindingScratchPad = new List<EditorCurveBinding>(1000); 37 38 public AnimatorBindingCache() 39 { 40 AnimationUtility.onCurveWasModified += OnCurveWasModified; 41 } 42 43 public EditorCurveBinding[] GetAnimatorBindings(GameObject gameObject) 44 { 45 if (gameObject == null) 46 return kEmptyArray; 47 48 Animator animator = gameObject.GetComponent<Animator>(); 49 if (animator == null) 50 return kEmptyArray; 51 52 AnimatorEntry entry = new AnimatorEntry() 53 { 54 animatorID = animator.GetInstanceID(), 55 applyRootMotion = animator.applyRootMotion, 56 humanoid = animator.isHuman 57 }; 58 59 EditorCurveBinding[] result = null; 60 if (m_AnimatorCache.TryGetValue(entry, out result)) 61 return result; 62 63 s_BindingScratchPad.Clear(); 64 65 // Replacement for AnimationMode.GetAnimatorBinding - this is faster and allocates kB instead of MB 66 var transforms = animator.GetComponentsInChildren<Transform>(); 67 foreach (var t in transforms) 68 { 69 if (animator.IsBoneTransform(t)) 70 s_BindingScratchPad.Add(EditorCurveBinding.FloatCurve(AnimationUtility.CalculateTransformPath(t, animator.transform), typeof(Transform), TRPlaceHolder)); 71 } 72 73 var streamBindings = AnimationUtility.GetAnimationStreamBindings(animator.gameObject); 74 UpdateTransformBindings(streamBindings); 75 s_BindingScratchPad.AddRange(streamBindings); 76 77 result = new EditorCurveBinding[s_BindingScratchPad.Count]; 78 s_BindingScratchPad.CopyTo(result); 79 m_AnimatorCache[entry] = result; 80 return result; 81 } 82 83 public EditorCurveBinding[] GetCurveBindings(AnimationClip clip) 84 { 85 if (clip == null) 86 return kEmptyArray; 87 88 EditorCurveBinding[] result; 89 if (!m_ClipCache.TryGetValue(clip, out result)) 90 { 91 result = AnimationMode.GetCurveBindings(clip); 92 UpdateTransformBindings(result); 93 m_ClipCache[clip] = result; 94 } 95 96 return result; 97 } 98 99 private static void UpdateTransformBindings(EditorCurveBinding[] bindings) 100 { 101 for (int i = 0; i < bindings.Length; i++) 102 { 103 var binding = bindings[i]; 104 if (AnimationPreviewUtilities.IsRootMotion(binding)) 105 { 106 binding.type = typeof(Transform); 107 binding.propertyName = TRPlaceHolder; 108 } 109 else if (typeof(Transform).IsAssignableFrom(binding.type) && (binding.propertyName.StartsWith("m_LocalRotation.") || binding.propertyName.StartsWith("m_LocalPosition."))) 110 { 111 binding.propertyName = TRPlaceHolder; 112 } 113 else if (typeof(Transform).IsAssignableFrom(binding.type) && binding.propertyName.StartsWith("m_LocalScale.")) 114 { 115 binding.propertyName = ScalePlaceholder; 116 } 117 bindings[i] = binding; 118 } 119 } 120 121 public void Clear() 122 { 123 m_AnimatorCache.Clear(); 124 m_ClipCache.Clear(); 125 } 126 127 void OnCurveWasModified(AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType modification) 128 { 129 m_ClipCache.Remove(clip); 130 } 131 } 132} 133#endif