A game about forced loneliness, made by TACStudios
at master 23 lines 675 B view raw
1using System; 2using UnityEngine; 3 4namespace UnityEngine.Timeline 5{ 6 /// <summary> 7 /// A PlayableTrack is a track whose clips are custom playables. 8 /// </summary> 9 /// <remarks> 10 /// This is a track that can contain PlayableAssets that are found in the project and do not have their own specified track type. 11 /// </remarks> 12 [Serializable] 13 [TimelineHelpURL(typeof(PlayableTrack))] 14 public class PlayableTrack : TrackAsset 15 { 16 /// <inheritdoc /> 17 protected override void OnCreateClip(TimelineClip clip) 18 { 19 if (clip.asset != null) 20 clip.displayName = clip.asset.GetType().Name; 21 } 22 } 23}