A game about forced loneliness, made by TACStudios
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1using System; 2using UnityEngine.Playables; 3 4namespace UnityEngine.Timeline 5{ 6 [Serializable] 7 [NotKeyable] 8 class AudioClipProperties : PlayableBehaviour 9 { 10 [Range(0.0f, 1.0f)] 11 public float volume = 1.0f; 12 } 13}