A game about forced loneliness, made by TACStudios
at master 28 lines 637 B view raw
1using System.Collections.Generic; 2 3namespace UnityEditor.Timeline 4{ 5 class Control 6 { 7 readonly List<Manipulator> m_Manipulators = new List<Manipulator>(); 8 9 public bool HandleManipulatorsEvents(WindowState state) 10 { 11 var isHandled = false; 12 13 foreach (var manipulator in m_Manipulators) 14 { 15 isHandled = manipulator.HandleEvent(state); 16 if (isHandled) 17 break; 18 } 19 20 return isHandled; 21 } 22 23 public void AddManipulator(Manipulator m) 24 { 25 m_Manipulators.Add(m); 26 } 27 } 28}