A game about forced loneliness, made by TACStudios
at master 21 lines 585 B view raw
1using UnityEngine; 2using UnityEditor; 3using UnityEngine.Timeline; 4using UnityEngine.Playables; 5 6namespace UnityEditor.Timeline 7{ 8 static class TrackModifier 9 { 10 public static bool DeleteTrack(TimelineAsset timeline, TrackAsset track) 11 { 12 if (TimelineEditor.inspectedDirector != null) 13 { 14 TimelineUndo.PushUndo(TimelineEditor.inspectedDirector, L10n.Tr("Delete Track")); 15 TimelineEditor.inspectedDirector.ClearGenericBinding(track); 16 } 17 18 return timeline.DeleteTrack(track); 19 } 20 } 21}