A game about forced loneliness, made by TACStudios
1using UnityEngine;
2using UnityEditor;
3
4namespace UnityEditor.Timeline
5{
6 static class ObjectExtension
7 {
8 public static bool IsSceneObject(this Object obj)
9 {
10 if (obj == null)
11 return false;
12
13 bool isSceneType = obj is GameObject || obj is Component;
14 if (!isSceneType)
15 return false;
16
17 return !PrefabUtility.IsPartOfPrefabAsset(obj);
18 }
19
20 public static bool IsPrefab(this Object obj)
21 {
22 if (obj == null)
23 return false;
24
25 return PrefabUtility.IsPartOfPrefabAsset(obj);
26 }
27 }
28}