A game about forced loneliness, made by TACStudios
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1using System; 2using System.Collections.Generic; 3using UnityEditor.ShortcutManagement; 4using UnityEditor.Timeline.Actions; 5using UnityEngine; 6using UnityEngine.Timeline; 7 8namespace DocCodeExamples 9{ 10 class ActionExamples_HideAPI 11 { 12 #region declare-sampleClipAction 13 14 [MenuEntry("Custom Actions/Sample clip Action")] 15 public class SampleClipAction : ClipAction 16 { 17 public override ActionValidity Validate(IEnumerable<TimelineClip> clip) 18 { 19 return ActionValidity.Valid; 20 } 21 22 public override bool Execute(IEnumerable<TimelineClip> items) 23 { 24 Debug.Log("Test Action"); 25 return true; 26 } 27 28 [TimelineShortcut("SampleClipAction", KeyCode.K)] 29 public static void HandleShortCut(ShortcutArguments args) 30 { 31 Invoker.InvokeWithSelectedClips<SampleClipAction>(); 32 } 33 } 34 35 #endregion 36 37 #region declare-sampleMarkerAction 38 39 [MenuEntry("Custom Actions/Sample marker Action")] 40 public class SampleMarkerAction : MarkerAction 41 { 42 public override ActionValidity Validate(IEnumerable<IMarker> markers) 43 { 44 return ActionValidity.Valid; 45 } 46 47 public override bool Execute(IEnumerable<IMarker> items) 48 { 49 Debug.Log("Test Action"); 50 return true; 51 } 52 53 [TimelineShortcut("SampleMarkerAction", KeyCode.L)] 54 public static void HandleShortCut(ShortcutArguments args) 55 { 56 Invoker.InvokeWithSelectedMarkers<SampleMarkerAction>(); 57 } 58 } 59 60 #endregion 61 62 #region declare-sampleTrackAction 63 64 [MenuEntry("Custom Actions/Sample track Action")] 65 public class SampleTrackAction : TrackAction 66 { 67 public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) 68 { 69 return ActionValidity.Valid; 70 } 71 72 public override bool Execute(IEnumerable<TrackAsset> tracks) 73 { 74 Debug.Log("Test Action"); 75 return true; 76 } 77 78 [TimelineShortcut("SampleTrackAction", KeyCode.H)] 79 public static void HandleShortCut(ShortcutArguments args) 80 { 81 Invoker.InvokeWithSelectedTracks<SampleTrackAction>(); 82 } 83 } 84 85 #endregion 86 87 #region declare-sampleTimelineAction 88 89 [MenuEntry("Custom Actions/Sample Timeline Action")] 90 public class SampleTimelineAction : TimelineAction 91 { 92 public override ActionValidity Validate(ActionContext context) 93 { 94 return ActionValidity.Valid; 95 } 96 97 public override bool Execute(ActionContext context) 98 { 99 Debug.Log("Test Action"); 100 return true; 101 } 102 103 [TimelineShortcut("SampleTimelineAction", KeyCode.Q)] 104 public static void HandleShortCut(ShortcutArguments args) 105 { 106 Invoker.InvokeWithSelected<SampleTimelineAction>(); 107 } 108 } 109 110 #endregion 111 } 112}