A game about forced loneliness, made by TACStudios
1using System; 2using System.Reflection; 3 4namespace UnityEngine.TestTools.Utils 5{ 6 internal class AssemblyWrapper : IAssemblyWrapper 7 { 8 public AssemblyWrapper(Assembly assembly) 9 { 10 Assembly = assembly; 11 Name = assembly.GetName(); 12 } 13 14 public Assembly Assembly { get; } 15 16 public AssemblyName Name { get; } 17 18 public virtual string Location 19 { 20 get 21 { 22 //Some platforms dont support this 23 throw new NotImplementedException(); 24 } 25 } 26 27 public virtual AssemblyName[] GetReferencedAssemblies() 28 { 29 //Some platforms dont support this 30 throw new NotImplementedException(); 31 } 32 } 33}