A game about forced loneliness, made by TACStudios
1using System;
2using System.Reflection;
3
4namespace UnityEngine.TestTools.Utils
5{
6 internal class AssemblyWrapper : IAssemblyWrapper
7 {
8 public AssemblyWrapper(Assembly assembly)
9 {
10 Assembly = assembly;
11 Name = assembly.GetName();
12 }
13
14 public Assembly Assembly { get; }
15
16 public AssemblyName Name { get; }
17
18 public virtual string Location
19 {
20 get
21 {
22 //Some platforms dont support this
23 throw new NotImplementedException();
24 }
25 }
26
27 public virtual AssemblyName[] GetReferencedAssemblies()
28 {
29 //Some platforms dont support this
30 throw new NotImplementedException();
31 }
32 }
33}