A game about forced loneliness, made by TACStudios
1using System; 2using System.Reflection; 3 4namespace UnityEngine.TestTools.Utils 5{ 6 internal class AssemblyLoadProxy : IAssemblyLoadProxy 7 { 8 public IAssemblyWrapper Load(string assemblyString) 9 { 10 return new AssemblyWrapper(Assembly.Load(assemblyString)); 11 } 12 } 13}