A game about forced loneliness, made by TACStudios
1using System;
2using NUnit.Framework.Interfaces;
3using NUnit.Framework.Internal;
4
5namespace UnityEngine.TestRunner.NUnitExtensions.Runner
6{
7 internal class PlaymodeWorkItemFactory : WorkItemFactory
8 {
9 protected override UnityWorkItem Create(TestMethod method, ITestFilter filter, ITest loadedTest)
10 {
11 return new CoroutineTestWorkItem(method, filter);
12 }
13 }
14}