A game about forced loneliness, made by TACStudios
1using System; 2using NUnit.Framework.Interfaces; 3using NUnit.Framework.Internal; 4 5namespace UnityEngine.TestRunner.NUnitExtensions.Runner 6{ 7 internal class PlaymodeWorkItemFactory : WorkItemFactory 8 { 9 protected override UnityWorkItem Create(TestMethod method, ITestFilter filter, ITest loadedTest) 10 { 11 return new CoroutineTestWorkItem(method, filter); 12 } 13 } 14}