A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEngine.TestTools.NUnitExtensions 4{ 5 internal interface IStateSerializer 6 { 7 ScriptableObject RestoreScriptableObjectInstance(); 8 void RestoreClassFromJson(ref object instance); 9 bool CanRestoreFromJson(Type requestedType); 10 bool CanRestoreFromScriptableObject(Type requestedType); 11 } 12}