A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEngine.TestTools.NUnitExtensions
4{
5 internal interface IStateSerializer
6 {
7 ScriptableObject RestoreScriptableObjectInstance();
8 void RestoreClassFromJson(ref object instance);
9 bool CanRestoreFromJson(Type requestedType);
10 bool CanRestoreFromScriptableObject(Type requestedType);
11 }
12}